Take X damage, deal 2x damage taken to target
Reduce health by
10%
of your max health, gain
+1
in a stat of your choosing
Reverts after dropping to 0 health or 12 hours
Infect a target
Deal
(lv/4)d6+WIS
necrotic damage for 3 turns
Drain
(lv/3)d4
health from all targets in 10ft radius
50ft range
Lock target in a iron coffin
Target takes
((lv/3)*2)d8
damage each turn until make a STR
DC10+WIS
save
Curse your weapon. The next target you hit becomes marked.
After X turns you may trigger the mark dealing X times your max health to the target